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  • Review - Sapphire HD2900XT - Part 17

    3DMark 06

    Pixel Shader

    - 1600×1200 - 247
    - 1280×1024 - 345

    Vertex Shader

    - Complex - 191
    - Simple - 286


    Fillrate

    - Multitexturing - 11807
    - SingleTexturing - 7886

    With different CPUs offering different hardware performances, the change in the card’s performances isn’t that huge, since the card’s architecture was made in order to take as much load off the CPU as possible, thus reducing the loss in performance due to the so-called “CPU limit”.

    Published on March 30, 2009 · Filed under: Ati Radeon Hd, Ati Video Card;

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